DocumentCode :
1948328
Title :
Fast digital rendering for special effects
Author :
Collinson, Sam ; Morris, John
Author_Institution :
Dept. of Electr. & Comput. Eng., Univ. of Auckland, Auckland, New Zealand
fYear :
2012
fDate :
29-31 Aug. 2012
Firstpage :
631
Lastpage :
634
Abstract :
Photo-realistic rendering required for movie special effects is computationally intensive, keeping large server clusters occupied for months. To speed up this process, some key modules, in particular the ray-triangle intersection (RTI) test, have been implemented on an FPGA. Although the FPGA was able to speed up the RTI test by a factor of two, the PCIe bus is not fast enough to keep the RTI pipeline full. Several further enhancements to Reyes pipeline implementation have been proposed and preliminary calculations showed that they can reduce the bottleneck by a factor of ~ 300.
Keywords :
entertainment; field buses; field programmable gate arrays; logic design; pipeline processing; ray tracing; realistic images; rendering (computer graphics); FPGA; PCIe bus; RTI pipeline; RTI test; Reyes pipeline implementation; fast digital rendering; large server clusters; movie special effects; photorealistic rendering; ray-triangle intersection test; Cameras; Field programmable gate arrays; Graphics processing unit; Pipelines; Ray tracing; Rendering (computer graphics); Vectors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Field Programmable Logic and Applications (FPL), 2012 22nd International Conference on
Conference_Location :
Oslo
Print_ISBN :
978-1-4673-2257-7
Electronic_ISBN :
978-1-4673-2255-3
Type :
conf
DOI :
10.1109/FPL.2012.6339252
Filename :
6339252
Link To Document :
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