Title :
Optimizing triangle strips for fast rendering
Author :
Evans, Francine ; Skiena, Steven ; Varshney, Amitabh
Author_Institution :
State Univ. of New York, Stony Brook, NY, USA
fDate :
Oct. 27 1996-Nov. 1 1996
Abstract :
Almost all scientific visualization involving surfaces is currently done via triangles. The speed at which such triangulated surfaces can be displayed is crucial to interactive visualization and is bounded by the rate at which triangulated data can be sent to the graphics subsystem for rendering. Partitioning polygonal models into triangle strips can significantly reduce rendering times over transmitting each triangle individually. We present new and efficient algorithms for constructing triangle strips from partially triangulated models, and experimental results showing these strips are on average 15% better than those from previous codes. Further, we study the impact of larger buffer sizes and various queuing disciplines on the effectiveness of triangle strips.
Keywords :
data visualisation; buffer sizes; fast rendering; graphics subsystem; interactive visualization; partially triangulated models; polygonal model partitioning; queuing disciplines; rendering times; scientific visualization; triangle strip optimisation; triangulated data; triangulated surfaces; Computer displays; Costs; Data visualization; Engines; Graphics; Partitioning algorithms; Rendering (computer graphics); Solid modeling; Strips; Virtual reality;
Conference_Titel :
Visualization '96. Proceedings.
Conference_Location :
San Francisco, CA, USA
Print_ISBN :
0-89791-864-9
DOI :
10.1109/VISUAL.1996.568125