DocumentCode :
1956464
Title :
Mesh Deformation Based on Preserving Distances and Angles
Author :
Ma, Zhanguo ; Zhang, Hongbin
Author_Institution :
Coll. of Comput. Sci., Beijing Univ. of Technol., Beijing
Volume :
2
fYear :
2008
fDate :
12-14 Dec. 2008
Firstpage :
1016
Lastpage :
1019
Abstract :
A novel method for the interactive detail preserving deformation of 3D meshes is proposed in this paper. It is based on preserving the distances between each vertex and its adjacent vertices and the angles between edges formed by each vertex and its adjacent vertices. The distances and the angles are invariant over the rigid transformations. If preserving the distances and the angles it can preserve the local details and volumetric details of the mesh, which is important requirement of mesh deformation. The mesh is deformed by specifying constraints of vertices positions. These constraints are incorporated in the distances and the angles reconstruction equations, and their solution produces a deformed surface geometry that preserves the local detail in the least-squares sense. We demonstrate the effectiveness of our method with several detail-preserving deformation operators.
Keywords :
computational geometry; deformation; mesh generation; surface fitting; 3D mesh deformation; adjacent vertex; angle preservation; angle reconstruction equation; deformed surface geometry; distance preservation; distance reconstruction equation; least-square sense; rigid transformation; Computer science; Deformable models; Educational institutions; Geometry; Laplace equations; Linear systems; Shape; Software engineering; Solid modeling; Surface reconstruction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Software Engineering, 2008 International Conference on
Conference_Location :
Wuhan, Hubei
Print_ISBN :
978-0-7695-3336-0
Type :
conf
DOI :
10.1109/CSSE.2008.1384
Filename :
4722223
Link To Document :
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