• DocumentCode
    1956562
  • Title

    Key Issues of Wide-Area Tracking System for Multi-user Augmented Reality Adventure Game

  • Author

    Huang, Yetao ; Weng, Dongdong ; Liu, Yue ; Wang, Yongtain

  • Author_Institution
    Beijing Inst. of Technol., Beijing, China
  • fYear
    2009
  • fDate
    20-23 Sept. 2009
  • Firstpage
    646
  • Lastpage
    651
  • Abstract
    Augmented reality (AR) Adventure Game is a wide-area indoor AR application for multiple users in Guangdong science center. Tracking the pose of users´ head in wide area is crucial for alignment between virtual and real scene. This paper studies the key issues of wide-area indoor tracking system. Different from previous inside-looking-out vision-based tracking, coded infrared (IR) markers are installed both on walls and ceiling in the proposed system. An automatic method is designed to calibrate the transformation between tracking camera and scene camera. The linear algorithm used for pose estimation is presented and problems of registration in rendering engine are also discussed. Experiments are conducted and applications in the AR Adventure Game prove that the proposed tracking system can provide precise and stable registration in actual systems.
  • Keywords
    augmented reality; computer games; groupware; image registration; pose estimation; rendering (computer graphics); Guangdong science center; coded infrared marker; linear algorithm; multiuser augmented reality adventure game; pose estimation; rendering engine registration problem; wide area indoor AR application; wide area indoor tracking system; Augmented reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Graphics, 2009. ICIG '09. Fifth International Conference on
  • Conference_Location
    Xi´an, Shanxi
  • Print_ISBN
    978-1-4244-5237-8
  • Type

    conf

  • DOI
    10.1109/ICIG.2009.34
  • Filename
    5437962