DocumentCode :
1962725
Title :
Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games
Author :
Suznjevic, Mirko ; Matijasevic, Maja
Author_Institution :
Fac. of Electr. Eng. & Comput., Univ. of Zagreb, Zagreb, Croatia
fYear :
2015
fDate :
13-15 July 2015
Firstpage :
1
Lastpage :
8
Abstract :
The history of online video games spans over 30 years, with Massively Multiplayer Online Role-Playing Games (MMORPG) being one of the most popular genres. Constant evolution of MMORPGs has also brought along the need to understand how emerging game mechanisms and design choices affect the game data traffic characteristics. This paper presents a network data traffic analysis of Guild Wars 2 (GW2), an MMORPG released in 2012, with the idea to draw a comparison between GW2 and older MMORPGs, the characteristics of which are already known from previous studies, and to provide insight into the network traffic trends in this genre. For GW2 analysis, we use game data traffic collected over five weeks´ time in an Internet Service Provider core network. The dataset consists of anonymized packet traces corresponding to 19 players who agreed to their network traffic being captured during gameplay. We analyze traffic characteristics, such as packet size, packet inter-arrival times, throughput, and duration of the playing sessions, along with the participants´ basic demographic information and their use of voice communication during game play.
Keywords :
Internet; computer games; telecommunication traffic; voice communication; GW2; Guild Wars 2; Internet service provider core network; MMORPG; anonymized packet traces; demographic information; design choices; game data traffic; game data traffic characteristics; game mechanisms; massively multiplayer online role-playing games; network data traffic analysis; network traffic trends; online video games; packet interarrival times; packet size; playing sessions; traffic characteristics; voice communication; Bandwidth; Cities and towns; Games; Market research; Ports (Computers); Servers; Throughput;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Telecommunications (ConTEL), 2015 13th International Conference on
Conference_Location :
Graz
Type :
conf
DOI :
10.1109/ConTEL.2015.7231199
Filename :
7231199
Link To Document :
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