DocumentCode
1963045
Title
An algorithm for measurement and detection of path cheating in virtual environments
Author
Ahmed, Dewan Tanvir ; Shirmohammadi, Shervin
Author_Institution
Sch. of Inf. Technol. & Eng., Univ. of Ottawa, Ottawa, ON
fYear
2009
fDate
11-13 May 2009
Firstpage
138
Lastpage
142
Abstract
In this paper, we introduce a cheat-free path discovering process for peer-to-peer online games. The algorithm finds the requested path through the active participation of the users, but cheating is detected through a controller. The controller recalculates a path segment when two peers disagree in terms of cost, and identifies the cheater using the trust profile. This eventually lowers the computational cost. There is no false positive while identifying a cheater as the recalculation is performed by the controller.
Keywords
Internet; computer games; peer-to-peer computing; security of data; virtual reality; cheat-free path discovering process; path cheating detection; path cheating measurement; peer-to-peer online game; trust profile; virtual environment; Avatars; Business; Costs; Extraterrestrial measurements; Games; Internet; Peer to peer computing; Scalability; Virtual environment; Web server; MMOG; cheating; online games; path finding; peer-to-peer; virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Environments, Human-Computer Interfaces and Measurements Systems, 2009. VECIMS '09. IEEE International Conference on
Conference_Location
Hong Kong
ISSN
1944-9410
Print_ISBN
978-1-4244-3808-2
Electronic_ISBN
1944-9410
Type
conf
DOI
10.1109/VECIMS.2009.5068881
Filename
5068881
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