• DocumentCode
    1964351
  • Title

    Convergence to Equilibrium in Local Interaction Games

  • Author

    Montanari, Andrea ; Saberi, Amin

  • Author_Institution
    Stanford Univ., Stanford, CA, USA
  • fYear
    2009
  • fDate
    25-27 Oct. 2009
  • Firstpage
    303
  • Lastpage
    312
  • Abstract
    We study a simple game theoretic model for the spread of an innovation in a network. The diffusion of the innovation is modeled as the dynamics of a coordination game in which the adoption of a common strategy between players has a higher payoff. Classical results in game theory provide a simple condition for an innovation to become widespread in the network. The present paper characterizes the rate of convergence as a function of graph structure. In particular, we derive a dichotomy between well-connected (e.g. random) graphs that show slow convergence and poorly connected, low dimensional graphs that show fast convergence.
  • Keywords
    convergence; game theory; network theory (graphs); convergence rate; coordination game dynamics; dichotomy; game theory; graph structure; local interaction games; simple game theoretic model; Clocks; Computer science; Convergence; Diffusion processes; Game theory; Social network services; Space technology; Technological innovation; Algorithms; Economics; Theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Foundations of Computer Science, 2009. FOCS '09. 50th Annual IEEE Symposium on
  • Conference_Location
    Atlanta, GA
  • ISSN
    0272-5428
  • Print_ISBN
    978-1-4244-5116-6
  • Type

    conf

  • DOI
    10.1109/FOCS.2009.64
  • Filename
    5438623