DocumentCode
1964558
Title
AntiPractices: AntiPatterns for XP practices
Author
Kuranuki, Yoshihito ; Hiranabe, Kenji
Author_Institution
TIS Inc., Japan
fYear
2004
fDate
22-26 June 2004
Firstpage
83
Lastpage
86
Abstract
When you introduce extreme programming (XP) to your project, the team gets fresh energy and high efficiency. However, sustaining the good condition becomes difficult when you are attacked by its side effects. We call these XP side effects "AntiPractices", just as AntiPatterns come from Patterns. "Turning all the knobs up to 10" is the XP way, but AntiPractices show bad symptoms of the overdrive. In this experience report, we identify AntiPractices discovered from our projects. We add prescriptions so that XPers can share the countermeasures.
Keywords
contracts; object-oriented methods; programming; project management; software management; team working; AntiPatterns; AntiPractices; XP practices; contracts; extreme programming; team working; Application software; Atmosphere; Books; Contracts; Crystallization; Cultural differences; Mission critical systems; Programming profession; Reflection; Turning;
fLanguage
English
Publisher
ieee
Conference_Titel
Agile Development Conference, 2004
Print_ISBN
0-7695-2248-3
Type
conf
DOI
10.1109/ADEVC.2004.7
Filename
1359799
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