DocumentCode :
1966567
Title :
Editing heightfield using history management and 3D widgets
Author :
Yalcin, M. Adil ; Capin, Tolga K.
Author_Institution :
Comput. Eng. Dept., Bilkent Univ., Ankara, Turkey
fYear :
2009
fDate :
14-16 Sept. 2009
Firstpage :
442
Lastpage :
447
Abstract :
In virtual environments, terrain is generally modeled by heightfield, a 2D structure. To be able to create desired terrain geometry, software editors for this specific task have been developed. The graphics hardware, data structures and rendering techniques are developing fast to open up new possibilities to the user and terrain editor functionalities are following such improvements (such as real-time lighting updates during editing operations and multi-texture blending). Yet, current terrain editors mostly fail to give the user feedback about their actions and also fail to help the users understand and undo the editing operations on the terrain. The aim of this study is to investigate the 3d-widget based visualization of possible editing (sculpturing) actions on terrain and to help user undo previous operations.
Keywords :
data structures; data visualisation; geographic information systems; terrain mapping; 2D structure; 3D widgets; data structures; graphics hardware; heightfield; history management; rendering techniques; software editors; terrain geometry; user feedback; Brushes; Data structures; Data visualization; Engines; Geometry; Graphics; History; Mice; User interfaces; Virtual environment; graphics editors; interaction techniques; synchronous interaction; terrain editing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer and Information Sciences, 2009. ISCIS 2009. 24th International Symposium on
Conference_Location :
Guzelyurt
Print_ISBN :
978-1-4244-5021-3
Electronic_ISBN :
978-1-4244-5023-7
Type :
conf
DOI :
10.1109/ISCIS.2009.5291853
Filename :
5291853
Link To Document :
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