DocumentCode
1971541
Title
Distributed rasterization using OpenGL
Author
Calvert, David ; Thompson, David
Author_Institution
Dept. of Comput. & Inf. Sci., Guelph Univ., Ont., Canada
fYear
2002
fDate
2002
Firstpage
282
Lastpage
283
Abstract
This work examines the facility of using a large distributed memory system for rasterization of computer graphics using the OpenGL and GLUT libraries. Issues examined include the performance increases achieved through parallel processing and the effects of different methods for dividing the framebuffer over multiple processors.
Keywords
computer graphics; parallel programming; 0penGL; GLUT; computer graphics; distributed system; framebuffer; large distributed memory system; parallel processing; parallel rasterization; performance; Computer graphics; Distributed computing; Geometry; Information science; Layout; Libraries; Parallel processing; Rendering (computer graphics); Testing; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
High Performance Computing Systems and Applications, 2002. Proceedings. 16th Annual International Symposium on
Print_ISBN
0-7695-1626-2
Type
conf
DOI
10.1109/HPCSA.2002.1019171
Filename
1019171
Link To Document