DocumentCode
197325
Title
A review of educational games design frameworks: An analysis from software engineering
Author
Ahmad, Mohiuddin ; Rahim, Lukman Ab ; Arshad, Noreen Izza
Author_Institution
Comput. & Inf. Sci. Dept., Univ. Teknol. Petronas, Tronoh, Malaysia
fYear
2014
fDate
3-5 June 2014
Firstpage
1
Lastpage
6
Abstract
Game-based learning allows leveraging on young learners preference towards playing games to turn games into tools for learning. There are a number of frameworks developed in the various aspects and theories of game-based learning. There are many relationships in existing frameworks that has been discussed regarding certain domains such as subject-matter expert, the game environment, developers, game goals and game designs, however, the relationship between subject-matter, game environment, learning theories and game-play is yet to be discussed together. This paper analyzes a few educational frameworks and discusses their relations among domains that they have used. In addition, this paper will discuss the software engineering practices that is of concern to educational games development but have not been discussed in previous literature.
Keywords
computer aided instruction; computer games; software engineering; educational games design framework; game designs; game developer; game environment; game goals; game-based learning; game-play; learning theories; software engineering; subject-matter expert; Adaptation models; Computers; Context; Games; Object oriented modeling; Software engineering; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer and Information Sciences (ICCOINS), 2014 International Conference on
Conference_Location
Kuala Lumpur
Print_ISBN
978-1-4799-4391-3
Type
conf
DOI
10.1109/ICCOINS.2014.6868452
Filename
6868452
Link To Document