• DocumentCode
    1974307
  • Title

    Immersive planar display using roughly aligned projectors

  • Author

    Raskar, Ramesh

  • Author_Institution
    North Carolina Univ., Chapel Hill, NC, USA
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    109
  • Lastpage
    115
  • Abstract
    When a projector is oblique with respect to a planar display surface, it creates keystoning and the projected image is distorted. We present a rendering technique to display perspectively correct images for a moving user. This allows using roughly aligned projectors and eliminates the need for frequent electro-mechanical adjustments. The rendering process has no additional cost and can be implemented with traditional graphics hardware. We compute the collineation induced due to the display plane during preprocessing. The main idea of the paper is to use this collineation to render and warp the images of 3D scenes in a single pass via approximation of the depth buffer. We also describe how this method can be extended to display systems with multiple overlapping projectors. This technique can be easily used in CAVE, Immersive Workbenches and PowerWalls
  • Keywords
    rendering (computer graphics); stereo image processing; virtual reality; 3D scenes; CAVE; Immersive Workbenches; PowerWalls; collineation; depth buffer approximation; graphics hardware; image warping; immersive planar display; keystoning; moving user; multiple overlapping projectors; planar display surface; preprocessing; projected image distortion; rendering technique; roughly aligned projectors; Costs; Displays; Graphics; Identity-based encryption; Lapping; Layout; Optical distortion; Pipelines; Rendering (computer graphics); World Wide Web;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 2000. Proceedings. IEEE
  • Conference_Location
    New Brunswick, NJ
  • ISSN
    1087-8270
  • Print_ISBN
    0-7695-0478-7
  • Type

    conf

  • DOI
    10.1109/VR.2000.840488
  • Filename
    840488