DocumentCode
1974760
Title
Model simplification for interactive applications
Author
Brodsky, Dmitry ; Watson, Benjamin
Author_Institution
Dept. of Comput. Sci., British Columbia Univ., Vancouver, BC, Canada
fYear
2000
fDate
2000
Firstpage
286
Abstract
As modeling and visualization applications proliferate, there arises a need to simplify large polygonal models at interactive rates. We present a simplification algorithm suitable for interactive applications. The algorithm is fast and can guarantee displayable results within a given time limit. Results also have good quality. Inspired by splitting algorithms from the vector quantization literature, we simplify models in reverse, from coarse to fine
Keywords
computational geometry; interactive programming; virtual reality; displayable results; interactive applications; large polygonal models; model simplification; simplification algorithm; splitting algorithms; vector quantization; visualization applications; Application software; Clustering algorithms; Computer science; Read only memory; Runtime; Signal resolution; Size control; Time factors; Vector quantization; Writing;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2000. Proceedings. IEEE
Conference_Location
New Brunswick, NJ
ISSN
1087-8270
Print_ISBN
0-7695-0478-7
Type
conf
DOI
10.1109/VR.2000.840514
Filename
840514
Link To Document