• DocumentCode
    1975535
  • Title

    Combining VR paradigms in VRML

  • Author

    Redfern, Tim

  • Author_Institution
    Digital Media Centre, Dublin, Ireland
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    228
  • Lastpage
    235
  • Abstract
    Image based rendering (IBR), as implemented by QuicktimeVR(R) , Ipix(R), Live Picture(R), etc., is usually not as interactive as traditional VR, not allowing the visitor to move around the exhibit, seldom allowing the inclusion of media such as audio and video, and not implementing complex scripted interactivity in the way that a language such as VRML can. In this paper, the author describes a methodology for combining both types of photographic VR within a photographically-textured polygonal VR environment, using freely available tools and the non-commercial VRML language. This hybrid approach is useful as a way of combining a number of photographically-captured objects within a context, for instance showing a collection of artefacts within the environment where they were discovered, incorporating media and interactivity, while delivering the great convenience and cost saving of image based VR
  • Keywords
    rendering (computer graphics); solid modelling; virtual reality; virtual reality languages; 3D modeling; VRML; image based VR; image based rendering; interactive systems; photographic VR; polygonal VR; virtual reality; Computer graphics; Costs; Home computing; Image reconstruction; Internet; Layout; Packaging; Rendering (computer graphics); Scattering; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Systems and Multimedia, 2001. Proceedings. Seventh International Conference on
  • Conference_Location
    Berkeley, CA
  • Print_ISBN
    0-7695-1402-2
  • Type

    conf

  • DOI
    10.1109/VSMM.2001.969675
  • Filename
    969675