• DocumentCode
    1975838
  • Title

    Dynamic triangulation of variational implicit surfaces using incremental Delaunay tetrahedralization

  • Author

    Crespin, B.

  • Author_Institution
    LIGIM, Univ. Claude Bernard, Villeurbanne, France
  • fYear
    2002
  • fDate
    28-29 Oct. 2002
  • Firstpage
    73
  • Lastpage
    80
  • Abstract
    In this paper, we present a novel method to triangulate variational implicit surfaces. The core of the algorithm is an incremental Delaunay tetrahedralization of the constraint points defining the surface; it can be refined over time by adding new points around the surface as needed. Each tetrahedron that crosses the surface can then be triangulated to locally approximate the surface. This method allows getting several meshes of the same shape at different resolutions, which can be updated dynamically when adding new constraint points. This level-of-detail property makes variational surfaces more appealing for applications such as interactive modeling.
  • Keywords
    computational geometry; computer graphics; mesh generation; Delaunay tetrahedralization; Geometric Modelling; iso-surface extraction; triangulate; triangulation; variational implicit surfaces; Application software; Chromium; Computer displays; Computer graphics; Equations; Interpolation; Ray tracing; Rendering (computer graphics); Shape; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Volume Visualization and Graphics, 2002. Proceedings. IEEE / ACM SIGGRAPH Symposium on
  • Print_ISBN
    0-7803-7641-2
  • Type

    conf

  • DOI
    10.1109/SWG.2002.1226512
  • Filename
    1226512