DocumentCode :
1976009
Title :
Shading for Fourier volume rendering
Author :
Entezari, Alireza ; Scoggins, Randy ; Möller, Torsten ; Machiraju, Raghu
Author_Institution :
Graphics, Usability, & Visualization Lab., Simon Fraser Univ., Burnaby, BC, Canada
fYear :
2002
fDate :
28-29 Oct. 2002
Firstpage :
131
Lastpage :
138
Abstract :
The work presented here describes two methods to incorporate viable illumination models into Fourier Volume Rendering (FVR). The lack of adequate illumination has been one of the impediments for the wide spread acceptance of FVR. Our first method adapts the Gamma Corrected Hemispherical Shading (GCHS) proposed by Scoggins et al. (2001) for FVR. We achieve interactive rendering for constant diffusive light sources. Our second method operates on data transformed by spherical harmonic functions. This latter approach allows for illumination under varying light directions. It should be noted that we only consider diffuse lighting in this paper. We demonstrate and compare the effect of these two new models on the rendered image and document speed and accuracy improvements.
Keywords :
Fourier transforms; computational geometry; lighting; rendering (computer graphics); FVR; Fourier volume rendering; Gamma Corrected Hemispherical Shading; diffuse lighting; document speed; illumination models; shading; spherical harmonic functions; Fourier transforms; Frequency; Impedance; Information science; Lighting; Rendering (computer graphics); Research and development; Surface treatment; Usability; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Volume Visualization and Graphics, 2002. Proceedings. IEEE / ACM SIGGRAPH Symposium on
Print_ISBN :
0-7803-7641-2
Type :
conf
DOI :
10.1109/SWG.2002.1226519
Filename :
1226519
Link To Document :
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