DocumentCode
1977153
Title
Virtual worlds and the design enterprise: post-technological challenges and proposed solutions
Author
Jacobson, Bob
fYear
2001
fDate
2001
Firstpage
757
Lastpage
760
Abstract
For a decade, industrial designers using virtual worlds suffered from equipment costs that were too high and technology that simply could not perform up to expectations. Those problems have now been solved. But designers still have to deal with significant challenges inherent to the design enterprise, challenges made more pressing, ironically, by better, faster, and cheaper technology. In the end, with thought and effort, these problems will be resolved. The use of virtual worlds for the purpose of design will be democratized, become pervasive, and greatly increase shared understanding in businesses and agencies, and among individuals. The author highlights the more pressing challenges and suggests remedies for them, where these exist
Keywords
CAD; virtual reality; agencies; businesses; design enterprise; industrial designers; post-technological challenges; virtual worlds; Aircraft; Costs; Jacobian matrices; Multidimensional systems; Pressing; Printers; Space technology; Uncertainty; Visualization; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Systems and Multimedia, 2001. Proceedings. Seventh International Conference on
Conference_Location
Berkeley, CA
Print_ISBN
0-7695-1402-2
Type
conf
DOI
10.1109/VSMM.2001.969741
Filename
969741
Link To Document