• DocumentCode
    1981928
  • Title

    Measuring the human side of virtual reality

  • Author

    Whalen, Thomas E. ; Noël, Sylvie ; Stewart, John

  • Author_Institution
    Commun. Res. Centre, Ottawa, Ont., Canada
  • fYear
    2003
  • fDate
    27-29 July 2003
  • Firstpage
    8
  • Lastpage
    12
  • Abstract
    The quality of experience (QoE) of any virtual environment is important to its users; if its QoE is too low, users will cease using the VE. Measuring QoE requires measuring users´ responses to the VE. There are three main methods for assessing humans in a VE: subjective, performance, and physiological. Each method lets the researcher collect different types of information: user attitude towards a VE, whether the user can complete a task, and whether a VE poses a health danger towards the user. While many virtual researchers also measure telepresence, there is some controversy to its real correlation with QoE.
  • Keywords
    groupware; human factors; man-machine systems; quality management; virtual reality; CVE; QoE measurement; collaborative virtual environment; health danger; human assessment; information collection; performance assessment; physiological assessment; quality of experience; subjective assessment; task performance; telepresence measurement; user attitude; user behavior; user response; user task completion; virtual reality; virtual research; Anthropometry; Collaborative work; Computer science education; Costs; Educational products; Humans; Predictive models; User interfaces; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Environments, Human-Computer Interfaces and Measurement Systems, 2003. VECIMS '03. 2003 IEEE International Symposium on
  • Print_ISBN
    0-7803-7785-0
  • Type

    conf

  • DOI
    10.1109/VECIMS.2003.1227022
  • Filename
    1227022