• DocumentCode
    1982463
  • Title

    Interactive platform for kinematic control on virtual humans

  • Author

    Benitez, Antonio ; Huitzil, Ignacio

  • Author_Institution
    Dept. of Inf. Eng., Univ. Politec. de Puebla, San Mateo Cuanala, Mexico
  • fYear
    2010
  • fDate
    22-24 Feb. 2010
  • Firstpage
    281
  • Lastpage
    285
  • Abstract
    Virtual humans are being increasingly used in different domains. Virtual human modeling requires to consider aspects belonging to different levels of abstractions. This work presents the results obtained after building two stages on the virtual humans hierarchy. Initially, we have modeled a virtual human, next, forward kinematic to animate the virtual human has been applied. The aim of this developed is to have an interactive platform that allows to give movement to every of 53 articulations involved on human model proposed. Besides, this kinematic control allow us to go on working until we can reach the behavioral and cognitive stages. Simulation using a windows platform where the virtual human is moving articulations belong the trunk and extremity are presented.
  • Keywords
    ergonomics; kinematics; user modelling; Windows platform; abstractions; behavioral stages; cognitive stages; interactive platform; kinematic control; virtual human modeling; Animation; Automatic control; Biological system modeling; Extremities; Humans; Informatics; Joints; Kinematics; Skeleton; Solid modeling; 3D model; design of virtual human; forward kinematic; virtual humans;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electronics, Communications and Computer (CONIELECOMP), 2010 20th International Conference on
  • Conference_Location
    Cholula
  • Print_ISBN
    978-1-4244-5352-8
  • Electronic_ISBN
    978-1-4244-5353-5
  • Type

    conf

  • DOI
    10.1109/CONIELECOMP.2010.5440752
  • Filename
    5440752