DocumentCode :
1984639
Title :
Cooperation Stimulation in Cognitive Networks Using Indirect Reciprocity Game Modelling
Author :
Yan Chen ; Liu, K.J.R.
Author_Institution :
Dept. of Electr. & Comput. Eng., Univ. of Maryland, College Park, MD, USA
fYear :
2010
fDate :
6-10 Dec. 2010
Firstpage :
1
Lastpage :
5
Abstract :
In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their own performance. Thus, how to stimulate cooperation among nodes in cognitive networks is very important. However, most of existing game-theoretic cooperation stimulation approaches rely on the assumption that the interactions between any pair of players are long-lasting. When this assumption is not true, according to the well-known Prisoner´s Dilemma and the backward induction principle, the unique Nash equilibrium (NE) is to always play non-cooperatively. In this paper, we propose a cooperation stimulation scheme for the scenario where the number of interactions between any pair of players are finite. The proposed algorithm is based on indirect reciprocity game modelling where the key concept is ``I help you not because you have helped me but because you have helped others´´. We formulate the problem of finding the optimal action rule as a Markov Decision Process (MDP). Using the packet forwarding game as an example, we show that with an appropriate cost-to-gain ratio, the strategy of forwarding the number of packets that is equal to the reputation level of the receiver is an evolutionarily stable strategy (ESS). Finally, simulations are shown to verify the efficiency and effectiveness of the proposed algorithm.
Keywords :
Markov processes; cognitive radio; game theory; Markov decision process; Nash equilibrium; backward induction principle; cognitive networks; cooperation stimulation approaches; evolutionarily stable strategy; indirect reciprocity game modelling; optimal action rule; packet forwarding game; prisoner dilemma; Games; Indexes; Markov processes; Mathematical model; Mobile ad hoc networks; Receivers; Transmitters;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Telecommunications Conference (GLOBECOM 2010), 2010 IEEE
Conference_Location :
Miami, FL
ISSN :
1930-529X
Print_ISBN :
978-1-4244-5636-9
Electronic_ISBN :
1930-529X
Type :
conf
DOI :
10.1109/GLOCOM.2010.5683332
Filename :
5683332
Link To Document :
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