DocumentCode
1992151
Title
A Large Capacity and Low Computation Watermarking Based on Sudoku and Lifting Wavelet Coefficients
Author
Yan Xilan ; Zhang Li ; Li, Zhang
Author_Institution
Inf. Eng. Coll., Shenzhen Univ., Shenzhen, China
fYear
2012
fDate
27-30 May 2012
Firstpage
1
Lastpage
4
Abstract
In this paper, a new watermarking algorithm is proposed based on LWT2(2-D Lifting wavelet transform) and a 16 × 16 Sudoku. LWT2 produces coefficient sub-bands and the coefficient sub-bands´ values are in integer form and coefficient values pair instead of pixel pair was used. The concept of Sudoku was adopted in the proposed method, which aims to increase embedding capacity. Experimental results showed that the proposed method has larger hiding capacity and better watermarked-image quality, the embedding capacity is 2 bit per pixel, which is greater than the related work. Because of 2-D Lifting wavelet transform, it is also a low computation cost data embedding method.
Keywords
data encapsulation; embedded systems; game theory; image watermarking; wavelet transforms; 2D lifting wavelet transform; LWT2; Sudoku; coefficient subbands values; data hiding capacity; embedding capacity; lifting wavelet coefficients; low computation watermarking; watermarked-image quality; Frequency domain analysis; Matrix converters; Matrix decomposition; PSNR; Watermarking; Wavelet transforms;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering and Technology (S-CET), 2012 Spring Congress on
Conference_Location
Xian
Print_ISBN
978-1-4577-1965-3
Type
conf
DOI
10.1109/SCET.2012.6342106
Filename
6342106
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