DocumentCode :
1993337
Title :
Flow Visualization Based on Rendering of 3D Surface Texture
Author :
Dong, Junyu ; Dong, Xinghui ; Mou, Shanli ; Qin, Bo
Author_Institution :
Dept. of Comput. Sci., Ocean Univ. of China, Qingdao
Volume :
2
fYear :
2008
fDate :
21-22 Dec. 2008
Firstpage :
823
Lastpage :
827
Abstract :
Inspired by Jarke J. van Wijkpsilas rdquoImage Based Flow Visualizationrdquo (IBFV) and bump mapping techniques, this paper proposes a new algorithm for flow visualization based on rendering of 3D surface texture. Instead of using spot noise as background image, we use a set of height maps that are generated by fractal models. By changing model parameters, we can produce different rough surface textures, which can be rendered to produce 3D effect. Meanwhile, more visually attractive scenes can be obtained by changing different illumination directions. The proposed method is particularly effective for visualizing flow field with height data.
Keywords :
data visualisation; fractals; image texture; rendering (computer graphics); surface fitting; 3D surface texture rendering; background image; flow visualization; fractal model; height map; Background noise; Fractals; Layout; Lighting; Noise generators; Rendering (computer graphics); Rough surfaces; Surface roughness; Surface texture; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Education Technology and Training, 2008. and 2008 International Workshop on Geoscience and Remote Sensing. ETT and GRS 2008. International Workshop on
Conference_Location :
Shanghai
Print_ISBN :
978-0-7695-3563-0
Type :
conf
DOI :
10.1109/ETTandGRS.2008.411
Filename :
5070487
Link To Document :
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