DocumentCode
1995782
Title
Can stubbornness or gullibility lead to faster consensus? A study of various strategies for reaching consensus in a model of the naming game
Author
Wu, Chai Wah
Author_Institution
IBM T. J. Watson Res. Center, Yorktown Heights, NY, USA
fYear
2011
fDate
15-18 May 2011
Firstpage
2111
Lastpage
2114
Abstract
The naming game is a dynamical system that is used to model and study language formation, in particular to determine how words are formed that are used by all members of a community to denote the same object or concept. We propose a model of the naming game that allows for theoretical investigation under various behavior for agent interaction. In particular, we give conditions on the network such that consensus is reached where at most p synonyms are used to describe a single object. In addition, we give lower bounds on the convergence rate to consensus. Furthermore, we study various agent interaction behaviors and their effect on the time needed to reach consensus. We show that even though a democratic strategy is in general the best strategy for reaching consensus, a stubborn or a gullible strategy can allow for faster word formation than a democratic strategy for certain connection topologies among the agents.
Keywords
text analysis; vocabulary; agent interaction; dynamical system; gullible strategy; language formation; naming game; reaching consensus; stubborn strategy; Analytical models; Convergence; Games; Markov processes; Thesauri; Topology; Vocabulary;
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems (ISCAS), 2011 IEEE International Symposium on
Conference_Location
Rio de Janeiro
ISSN
0271-4302
Print_ISBN
978-1-4244-9473-6
Electronic_ISBN
0271-4302
Type
conf
DOI
10.1109/ISCAS.2011.5938015
Filename
5938015
Link To Document