• DocumentCode
    1995782
  • Title

    Can stubbornness or gullibility lead to faster consensus? A study of various strategies for reaching consensus in a model of the naming game

  • Author

    Wu, Chai Wah

  • Author_Institution
    IBM T. J. Watson Res. Center, Yorktown Heights, NY, USA
  • fYear
    2011
  • fDate
    15-18 May 2011
  • Firstpage
    2111
  • Lastpage
    2114
  • Abstract
    The naming game is a dynamical system that is used to model and study language formation, in particular to determine how words are formed that are used by all members of a community to denote the same object or concept. We propose a model of the naming game that allows for theoretical investigation under various behavior for agent interaction. In particular, we give conditions on the network such that consensus is reached where at most p synonyms are used to describe a single object. In addition, we give lower bounds on the convergence rate to consensus. Furthermore, we study various agent interaction behaviors and their effect on the time needed to reach consensus. We show that even though a democratic strategy is in general the best strategy for reaching consensus, a stubborn or a gullible strategy can allow for faster word formation than a democratic strategy for certain connection topologies among the agents.
  • Keywords
    text analysis; vocabulary; agent interaction; dynamical system; gullible strategy; language formation; naming game; reaching consensus; stubborn strategy; Analytical models; Convergence; Games; Markov processes; Thesauri; Topology; Vocabulary;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Circuits and Systems (ISCAS), 2011 IEEE International Symposium on
  • Conference_Location
    Rio de Janeiro
  • ISSN
    0271-4302
  • Print_ISBN
    978-1-4244-9473-6
  • Electronic_ISBN
    0271-4302
  • Type

    conf

  • DOI
    10.1109/ISCAS.2011.5938015
  • Filename
    5938015