DocumentCode
1997903
Title
VNC in High-Latency Environments and Techniques for Improvement
Author
Tan-atichat, Taurin ; Pasquale, Joseph
Author_Institution
Dept. of Comput. Sci. & Eng., Univ. of California, San Diego, La Jolla, CA, USA
fYear
2010
fDate
6-10 Dec. 2010
Firstpage
1
Lastpage
5
Abstract
VNC (Virtual Network Computing), a form of thin client computing, offers many advantages over traditional desktop computing including lower costs, higher security, ubiquitous access to resources, and easier maintenance. In this paper, we focus on the problems of using VNC to display video over a high-latency network, and how to solve them. VNC performance is inherently capped at 1 frame per round-trip time (between the client and server) due to its client-pull communication style. We describe VNC-HL, our extension of VNC, which improves frame rate performance by employing a pre-requesting technique to periodically request updates, even with several previous requests pending. Experimental results demonstrate up to an order of magnitude of improvement. VNC-HL achieved 14 FPS over a network with 500 ms of latency.
Keywords
computer networks; network computers; VNC-HL; client-pull communication; high-latency network; thin client computing; virtual network computing; Computers; IEEE Communications Society; Maintenance engineering; Protocols; Security; Servers; USA Councils;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Telecommunications Conference (GLOBECOM 2010), 2010 IEEE
Conference_Location
Miami, FL
ISSN
1930-529X
Print_ISBN
978-1-4244-5636-9
Electronic_ISBN
1930-529X
Type
conf
DOI
10.1109/GLOCOM.2010.5683953
Filename
5683953
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