DocumentCode :
2000787
Title :
Learning through Decision Tree in Simulated Soccer Environment
Author :
Farahnakian, Fahimeh ; Mozayani, Nasser
Author_Institution :
Sch. of Comput. Eng., Iran Univ. of Sci. &Technol., Tehran, Iran
Volume :
2
fYear :
2008
fDate :
13-17 Dec. 2008
Firstpage :
68
Lastpage :
70
Abstract :
The robotic soccer is one of the most complex multiagent systems in which agents play the role of soccer players. The characteristics of such systems are: realtime, noisy, collaborative and adversarial. Therefore, playing agents must be capable to making decisions. This paper describes the use of decision tree to kick and catch the ball for two simulated soccer agents. One player shoots towards the goal and the other plays the role of goalkeeper. Experimental results have shown that rules achieved from decision tree lead to more effective operations in simulated soccer agent.
Keywords :
decision trees; mobile robots; multi-robot systems; sport; complex multiagent systems; decision making; decision tree; robotic soccer; simulated soccer environment; Computational intelligence; Computational modeling; Computer security; Computer simulation; Decision trees; Intelligent robots; Machine learning algorithms; Magnetic heads; Multiagent systems; Working environment noise; C4.5 algorithm; Decision Tree; RoboCup soccer simulation league; simulated soccer agents;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Security, 2008. CIS '08. International Conference on
Conference_Location :
Suzhou
Print_ISBN :
978-0-7695-3508-1
Type :
conf
DOI :
10.1109/CIS.2008.221
Filename :
4724738
Link To Document :
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