DocumentCode :
2003401
Title :
GPU-based color Doppler ultrasound processing
Author :
Chang, Li-Wen ; Hsu, Ke-Hsin ; Li, Pai-Chi
Author_Institution :
Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
fYear :
2009
fDate :
20-23 Sept. 2009
Firstpage :
1836
Lastpage :
1839
Abstract :
In this paper, we present the use of a graphics processing unit to perform color Doppler signal processing. Color Doppler has been mainly implemented on custom-designed hardware due to the large amount of data and number of computations that are involved. With an NVIDIA GeForce 260 GT, a frame rate of 45 fps for frames comprising 512×512 pixels can be achieved.
Keywords :
Doppler measurement; biomedical electronics; biomedical ultrasonics; computer graphic equipment; medical image processing; ultrasonic equipment; ultrasonic imaging; GPU-based color Doppler ultrasound processing; NVIDIA GeForce 260 GT; color Doppler signal processing; custom-designed hardware; graphics processing unit; Central Processing Unit; Color; Digital signal processing; Field programmable gate arrays; Finite impulse response filter; Graphics; Hardware; Signal processing; Signal processing algorithms; Ultrasonic imaging;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Ultrasonics Symposium (IUS), 2009 IEEE International
Conference_Location :
Rome
ISSN :
1948-5719
Print_ISBN :
978-1-4244-4389-5
Electronic_ISBN :
1948-5719
Type :
conf
DOI :
10.1109/ULTSYM.2009.5441947
Filename :
5441947
Link To Document :
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