DocumentCode
2004446
Title
Enhanced real-time face models from stereo imaging for gaming applications
Author
Ionita, Mircea C. ; Andorko, Istvan ; Corcoran, Peter
Author_Institution
Coll. of Eng. & Inf., Nat. Univ. of Ireland Galway, Galway, Ireland
fYear
2009
fDate
25-28 Aug. 2009
Firstpage
17
Lastpage
24
Abstract
Techniques for improved 2D active appearance face models are presented. When these are applied to stereoscopic image pairs we show that sufficient information on image depth is obtained to generate an approximate 3D face model. Two techniques are investigated, the first based on 2D+3D AAMs and the second using methods based on thin plate splines. The resulting 3D models can offer a practical real-time face model which is suitable for a range of applications in computer gaming. Due to the compact nature of AAMs these are also very suitable for use in embedded devices such as gaming peripherals.
Keywords
computer games; embedded systems; face recognition; image enhancement; solid modelling; splines (mathematics); stereo image processing; user interfaces; 2D active appearance face model; AAM; computer gaming application; embedded device; gaming peripheral; image depth; real-time 3D face model enhancement; stereo imaging; thin plate spline; user interface; Electromagnetic interference; IEC standards; AAM; face models; game aplications; stereo imaging; user interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Innovations Conference, 2009. ICE-GIC 2009. International IEEE Consumer Electronics Society's
Conference_Location
London
Print_ISBN
978-1-4244-4459-5
Electronic_ISBN
978-1-4244-4460-1
Type
conf
DOI
10.1109/ICEGIC.2009.5293587
Filename
5293587
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