• DocumentCode
    2005222
  • Title

    Using Canny algorithm in QEM simplification for textured 3D models

  • Author

    Xinxin Li ; Wanggen Wan ; Lei Wang

  • Author_Institution
    Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
  • fYear
    2011
  • fDate
    14-16 Nov. 2011
  • Firstpage
    315
  • Lastpage
    319
  • Abstract
    In this paper, based on edge collapse an improved method of texturing 3D models is promoted, which take the texture into and consideration and make use of Canny algorithm to calculate the borders. We use edge collapse algorithm to simplify the 3D models and the collapse sequence is depended on the collapse cost which combine the edge collapse and the texture collapse. Before simplification, fist using Canny algorithm to calculate the border of the model to keep the basic skeleton of the models.
  • Keywords
    edge detection; image texture; mathematical analysis; Canny algorithm; QEM simplification; edge collapse; textured 3D models; texturing 3D models; Canny Texture; Mesh Simplification; Progressive Mesh; QEM;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Wireless Mobile and Computing (CCWMC 2011), IET International Communication Conference on
  • Conference_Location
    Shanghai
  • Type

    conf

  • DOI
    10.1049/cp.2011.0900
  • Filename
    6194857