DocumentCode
2005222
Title
Using Canny algorithm in QEM simplification for textured 3D models
Author
Xinxin Li ; Wanggen Wan ; Lei Wang
Author_Institution
Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
fYear
2011
fDate
14-16 Nov. 2011
Firstpage
315
Lastpage
319
Abstract
In this paper, based on edge collapse an improved method of texturing 3D models is promoted, which take the texture into and consideration and make use of Canny algorithm to calculate the borders. We use edge collapse algorithm to simplify the 3D models and the collapse sequence is depended on the collapse cost which combine the edge collapse and the texture collapse. Before simplification, fist using Canny algorithm to calculate the border of the model to keep the basic skeleton of the models.
Keywords
edge detection; image texture; mathematical analysis; Canny algorithm; QEM simplification; edge collapse; textured 3D models; texturing 3D models; Canny Texture; Mesh Simplification; Progressive Mesh; QEM;
fLanguage
English
Publisher
iet
Conference_Titel
Wireless Mobile and Computing (CCWMC 2011), IET International Communication Conference on
Conference_Location
Shanghai
Type
conf
DOI
10.1049/cp.2011.0900
Filename
6194857
Link To Document