• DocumentCode
    2005468
  • Title

    Mesh simplification method based on vision feature

  • Author

    Dinghu Qing ; Junli Chen ; Haifeng Yu ; Zhi Wang

  • Author_Institution
    Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
  • fYear
    2011
  • fDate
    14-16 Nov. 2011
  • Firstpage
    398
  • Lastpage
    402
  • Abstract
    In order to improve the quality of the simplified mesh model, this paper proposes an algorithm that takes advantage of the vertex vision importance to simplify the mesh based on quadric measurement error. It adopts visual importance of vertex factor, the curvature at the vertex and the texture error factor in the cost function to control the sequence of half-edge collapse, which is usable to retain good visual characteristics of the original model in the simplify process. Through experimental comparison and analysis, it shows that the algorithm is effective in improving the quality of the simplified model and can maintain some good visual characteristics of the original model.
  • Keywords
    computer graphics; computer vision; mesh generation; mesh simplification method; quadric measurement error; texture error factor; vertex curvature; vertex factor; vertex vision; vision feature; visual importance; half-edge collapse; texture error; visual characteristic;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Wireless Mobile and Computing (CCWMC 2011), IET International Communication Conference on
  • Conference_Location
    Shanghai
  • Type

    conf

  • DOI
    10.1049/cp.2011.0918
  • Filename
    6194873