DocumentCode :
2005468
Title :
Mesh simplification method based on vision feature
Author :
Dinghu Qing ; Junli Chen ; Haifeng Yu ; Zhi Wang
Author_Institution :
Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
fYear :
2011
fDate :
14-16 Nov. 2011
Firstpage :
398
Lastpage :
402
Abstract :
In order to improve the quality of the simplified mesh model, this paper proposes an algorithm that takes advantage of the vertex vision importance to simplify the mesh based on quadric measurement error. It adopts visual importance of vertex factor, the curvature at the vertex and the texture error factor in the cost function to control the sequence of half-edge collapse, which is usable to retain good visual characteristics of the original model in the simplify process. Through experimental comparison and analysis, it shows that the algorithm is effective in improving the quality of the simplified model and can maintain some good visual characteristics of the original model.
Keywords :
computer graphics; computer vision; mesh generation; mesh simplification method; quadric measurement error; texture error factor; vertex curvature; vertex factor; vertex vision; vision feature; visual importance; half-edge collapse; texture error; visual characteristic;
fLanguage :
English
Publisher :
iet
Conference_Titel :
Wireless Mobile and Computing (CCWMC 2011), IET International Communication Conference on
Conference_Location :
Shanghai
Type :
conf
DOI :
10.1049/cp.2011.0918
Filename :
6194873
Link To Document :
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