• DocumentCode
    2007732
  • Title

    Decision Support Using Deterministic Equivalents of Probabilistic Game Trees

  • Author

    Valenzuela, Michael L. ; Suantak, Liana ; Rozenblit, Jerzy W.

  • fYear
    2012
  • fDate
    11-13 April 2012
  • Firstpage
    142
  • Lastpage
    149
  • Abstract
    We have developed a game-theory driven decision-support tool that builds probabilistic game trees automatically from user-defined actions, rules, and states. The result of evaluating the paths in the game tree is a series of decisions which forms a decision-path representing an epsilon-Nash-Equilibrium. The algorithm uses certainty-equivalents to handle trade-offs between expected rewards and risks, effectively modeling the probabilistic game tree as deterministic. The resulting decision-paths correspond to player actions in the scenario. These sets of actions can be used as search patterns against a real-world database. A match to one of these patterns indicates an instance of novel behavior patterns generated by the game-theory driven decision support tool. This particular paradigm could be applied in any domain that requires anticipating and responding to adversarial agents with uncertainty, from mission planning to emergency responders to systems configuration.
  • Keywords
    certainty equivalents; decision support; game simulation; repeated game theory; risk aversion;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Engineering of Computer Based Systems (ECBS), 2012 IEEE 19th International Conference and Workshops on
  • Conference_Location
    Novi Sad, Serbia
  • Print_ISBN
    978-1-4673-0912-7
  • Type

    conf

  • DOI
    10.1109/ECBS.2012.22
  • Filename
    6195180