• DocumentCode
    2008387
  • Title

    Using the Phantogram Technique for a Collaborative Stereoscopic Multitouch Tabletop Game

  • Author

    Hoberman, Perry ; Gotsis, Marientina ; Sacher, Andrew ; Bolas, Mark ; Turpin, David ; Varma, Rohit

  • Author_Institution
    Sch. of Cinematic Arts, Univ. of Southern California, Los Angeles, CA, USA
  • fYear
    2012
  • fDate
    18-20 Jan. 2012
  • Firstpage
    23
  • Lastpage
    28
  • Abstract
    This paper outlines the development of a stereoscopic game included in the design of a pilot transmedia storytelling campaign for health promotion and communication of basic concepts about vision and perception for a target audience of children under six and their families in a research clinic setting. The game utilizes the 3D phantogram technique (anamorphically distorted projection onto a horizontal surface) to implement a two-person multitouch game using the Unity 3D engine and IZ3D drivers on the Microsoft Surface tabletop display. Viewed from an appropriate height and position, virtual objects and characters appear to stand directly on the tabletop, facilitating a direct and intuitive mixed reality interface. The technical challenges included occlusion of stereoscopic images by users´ hands, the generation of appropriate perspectives for multiple users, and the integration of a two-dimensional multitouch surface with a three-dimensional stereoscopic display.
  • Keywords
    computer games; groupware; humanities; virtual reality; 3D phantogram technique; IZ3D drivers; Microsoft Surface tabletop display; Unity 3D engine; collaborative stereoscopic multitouch tabletop game; health promotion; intuitive mixed reality interface; occlusion; phantogram technique; pilot transmedia storytelling campaign; stereoscopic images; three-dimensional stereoscopic display; Educational institutions; Games; Glass; Media; Stereo image processing; Surface treatment; Three dimensional displays; 3D interaction; collaborative interaction; computer graphics technique; display technology; education; entertainment; experimental methods; gesture; heal; medicine; mixed reality; psychology; stereoscopy; training; virtual/digital characters; visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Creating, Connecting and Collaborating through Computing (C5), 2012 10th International Conference on
  • Conference_Location
    Playa Vista, CA
  • Print_ISBN
    978-1-4673-1009-3
  • Type

    conf

  • DOI
    10.1109/C5.2012.18
  • Filename
    6195218