• DocumentCode
    2009659
  • Title

    Application research of PhysX engine in virtual environment

  • Author

    Hongpan, Niu ; Yong, Gao ; Zhongming, Hou

  • Author_Institution
    Gen. Logistics Dept., Archit. Eng. Res. Inst., Xi´´an, China
  • fYear
    2010
  • fDate
    23-25 Nov. 2010
  • Firstpage
    587
  • Lastpage
    591
  • Abstract
    PhysX is a powerful commercial physics engine, with which the virtual environment has more realistic sensation for users. This paper research on the PhysX physics engine, and designs a main framework with OGRE graphic engine. The core parts of process have been analyzed in details. Finally, a virtual scene with physical characteristics is given. The research has established the foundation of the virtual environment, and will promote the applications of the PhysX engine.
  • Keywords
    computer graphics; physics computing; virtual reality; OGRE graphic engine; PhysX physics engine; virtual environment; Engines; Joints; Physics; Solid modeling; Three dimensional displays; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Audio Language and Image Processing (ICALIP), 2010 International Conference on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-1-4244-5856-1
  • Type

    conf

  • DOI
    10.1109/ICALIP.2010.5684497
  • Filename
    5684497