DocumentCode
2009659
Title
Application research of PhysX engine in virtual environment
Author
Hongpan, Niu ; Yong, Gao ; Zhongming, Hou
Author_Institution
Gen. Logistics Dept., Archit. Eng. Res. Inst., Xi´´an, China
fYear
2010
fDate
23-25 Nov. 2010
Firstpage
587
Lastpage
591
Abstract
PhysX is a powerful commercial physics engine, with which the virtual environment has more realistic sensation for users. This paper research on the PhysX physics engine, and designs a main framework with OGRE graphic engine. The core parts of process have been analyzed in details. Finally, a virtual scene with physical characteristics is given. The research has established the foundation of the virtual environment, and will promote the applications of the PhysX engine.
Keywords
computer graphics; physics computing; virtual reality; OGRE graphic engine; PhysX physics engine; virtual environment; Engines; Joints; Physics; Solid modeling; Three dimensional displays; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-5856-1
Type
conf
DOI
10.1109/ICALIP.2010.5684497
Filename
5684497
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