DocumentCode
2010122
Title
A study on concept design and interaction control of digital game fitness chair
Author
Dong-jiu, Yu ; Kyeong-wook, Koh
Author_Institution
Design Grad. Sch., Dongseo Univ., Busan, South Korea
fYear
2010
fDate
23-25 Nov. 2010
Firstpage
528
Lastpage
532
Abstract
The digital age ubiquitous networks have changed the way of people´s live, work and entertainment. The traditional games gradually dropped out of people´s conmen game activities. Digital game brings new sensory stimulation and makes people lost in games easily as it integrated with video, music, virtual interactive and other multimedia technology. In the other side, with fast-paced work and life, people are gradually losing fitness and exercise time, physical function and health status become worse and worse. Numerously “Game poisoning” has appeared because of excessive game playing, it even caused human tragedy. This paper researches on classification of chair and game, and proposes the “3 in 1” design concept, which contains work, game and fitness. This design concept of fitness chair combines game instructions and fitness exercise, and it was strongly hoped to bring health as well as entertainment to gamers.
Keywords
computer games; multimedia computing; ubiquitous computing; digital age ubiquitous networks; digital game fitness chair; game poisoning; multimedia technology; sensory stimulation; Control systems; Foot; Games; Humans; Leg; Psychology; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-5856-1
Type
conf
DOI
10.1109/ICALIP.2010.5684515
Filename
5684515
Link To Document