DocumentCode :
2010195
Title :
Studies on the application of particle system in the virtual battlefield situation expression
Author :
Zhang, Xin ; Wu, Zhi-qiang ; Liu, Song ; Wang, Xue-feng
Author_Institution :
Inst. of Surveying & Mapping, Inf. Eng. Univ., Zhengzhou, China
fYear :
2010
fDate :
23-25 Nov. 2010
Firstpage :
503
Lastpage :
507
Abstract :
During the expressed of the virtual battlefield situation, a lot of irregular objects have to be simulated. Particle system is an effect way for the modeling of fuzzy object, which need dynamic modeling. We expatiate on the application of the particle system from the aspect of tactics situation express and from two aspects: combat entity simulation and environment entity simulation, and analyzing the optimize method of the particle system from Particle reuse, Frustum, Billboard and Texture Mapping, LOD. Finally, we design and establish an antitype system with the design pattern, which verify the result of the research.
Keywords :
cartography; fuzzy set theory; military computing; solid modelling; virtual reality; LOD; antitype system; billboard mapping; combat entity simulation; design pattern; dynamic modeling; environment entity simulation; frustum; fuzzy object modelling; irregular objects; particle reuse; particle system; tactics situation express; texture mapping; virtual battlefield situation expression; Analytical models; Computational modeling; Optimization; Real time systems; Snow; Training; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-5856-1
Type :
conf
DOI :
10.1109/ICALIP.2010.5684519
Filename :
5684519
Link To Document :
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