• DocumentCode
    2010444
  • Title

    Parallel volume rendering on virtual machines

  • Author

    Deng, J.H. ; Tang, Z.S.

  • Author_Institution
    Dept. of Comput. Sci., Tsinghua Univ., Beijing, China
  • Volume
    2
  • fYear
    2000
  • fDate
    14-17 May 2000
  • Firstpage
    786
  • Abstract
    A volume rendering algorithm for parallel virtual machines is presented. To reduce the communication cost, and to guarantee the locality of subtasks, the volume data is divided and organized as a series of slices. By maintaining and employing a database of the performance index, the task subdivision algorithm produces an acceptable load balancing. A binary asynchronous method is introduced to merge all partial images in O(nlogn) time. Our algorithm was implemented, exploiting the classical client/server paradigm. Scalabilities of both the task size and the number of hosts are tested and experimental results are demonstrated and analyzed.
  • Keywords
    client-server systems; communication complexity; parallel programming; rendering (computer graphics); resource allocation; virtual machines; binary asynchronous method; client/server paradigm; communication cost; load balancing; parallel virtual machines; parallel volume rendering; partial images; performance index database; subtask locality; task size; task subdivision algorithm; volume data; volume rendering algorithm;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    High Performance Computing in the Asia-Pacific Region, 2000. Proceedings. The Fourth International Conference/Exhibition on
  • Conference_Location
    Beijing, China
  • Print_ISBN
    0-7695-0589-2
  • Type

    conf

  • DOI
    10.1109/HPC.2000.843546
  • Filename
    843546