Title :
The application of clifford algebra in skinned mesh animation
Author :
Yan, Liu ; Rui, Wang ; Wanggen, Wan ; Jieyun, Song ; Feifei, Fan
Author_Institution :
Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
Abstract :
Rotation and the import/export are the basic problems in the area of 3D animation, but the traditional method always causes the animation´s movement out of reality. Try to deal with the issues, Clifford algebra is put forward, which establishes a coordinate-free, homogeneous model for different dimensional spaces. As an introductory article it takes an example to illustrate the superiority of such a mathematical tool.
Keywords :
algebra; computer animation; 3D animation; Clifford algebra; mathematical tool; skinned mesh animation; Algebra; Animation; Bones; Geometry; Interpolation; Skin; Three dimensional displays;
Conference_Titel :
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-5856-1
DOI :
10.1109/ICALIP.2010.5684614