• DocumentCode
    2011411
  • Title

    Simulation of flight special effects based on particle system

  • Author

    Chen, Junli ; Xu, Weifeng ; Huang, Bing ; Wan, Wanggen

  • Author_Institution
    Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
  • fYear
    2010
  • fDate
    23-25 Nov. 2010
  • Firstpage
    333
  • Lastpage
    337
  • Abstract
    Modeling and simulation of special effects in flight simulation visual system is an important field in computer simulation technology and virtual reality technology in recent years. In this paper, we study the simulation of Jet fire based on the particle system. Texture mapping and LOD techniques are used to enhance the operation speed. The result shows that visual effect of Jet fire is true to life, and it can even meet the need of real time animation on generic PC. At the same time, the simulations of rain and snow are given.
  • Keywords
    aerospace simulation; computer animation; image texture; virtual machines; virtual reality; Jet fire; LOD techniques; computer simulation technology; flight simulation visual system; flight special effects simulation; particle system; real time animation; texture mapping; virtual reality technology; Cameras; Color; Computational modeling; Fires; Real time systems; Rendering (computer graphics); Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Audio Language and Image Processing (ICALIP), 2010 International Conference on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-1-4244-5856-1
  • Type

    conf

  • DOI
    10.1109/ICALIP.2010.5684617
  • Filename
    5684617