DocumentCode
2011411
Title
Simulation of flight special effects based on particle system
Author
Chen, Junli ; Xu, Weifeng ; Huang, Bing ; Wan, Wanggen
Author_Institution
Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
fYear
2010
fDate
23-25 Nov. 2010
Firstpage
333
Lastpage
337
Abstract
Modeling and simulation of special effects in flight simulation visual system is an important field in computer simulation technology and virtual reality technology in recent years. In this paper, we study the simulation of Jet fire based on the particle system. Texture mapping and LOD techniques are used to enhance the operation speed. The result shows that visual effect of Jet fire is true to life, and it can even meet the need of real time animation on generic PC. At the same time, the simulations of rain and snow are given.
Keywords
aerospace simulation; computer animation; image texture; virtual machines; virtual reality; Jet fire; LOD techniques; computer simulation technology; flight simulation visual system; flight special effects simulation; particle system; real time animation; texture mapping; virtual reality technology; Cameras; Color; Computational modeling; Fires; Real time systems; Rendering (computer graphics); Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-5856-1
Type
conf
DOI
10.1109/ICALIP.2010.5684617
Filename
5684617
Link To Document