DocumentCode
2011707
Title
Supporting active learning through game-like exercises
Author
Fasli, Maria ; Michalakopoulos, Michael
Author_Institution
Dept. of Comput. Sci., Essex Univ., Colchester, UK
fYear
2005
fDate
5-8 July 2005
Firstpage
730
Lastpage
734
Abstract
This paper presents a software tool that supports teaching, assessment and student directed learning in AI and multi-agent systems courses. E-game is a configurable on-line auction server that promotes active learning through the use of simulation exercises. The system can be used to teach and demonstrate principles in negotiation protocols, market mechanisms and agent strategies. Moreover, it provides the facilities for instructors to develop exercises that can be used for teaching or assessment providing the students with a challenging and interactive environment and the opportunity to experiment and put into practice the principles taught.
Keywords
Internet; computer aided instruction; computer games; computer science education; interactive systems; multi-agent systems; software tools; teaching; AI courses; agent strategy; directed learning; e-game; interactive environment; multiagent systems courses; negotiation protocols; on-line auction server; simulation exercises; software tool; teaching; Artificial intelligence; Computational modeling; Computer science; Education; Intelligent agent; Java; Medical simulation; Multiagent systems; Protocols; Software agents;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies, 2005. ICALT 2005. Fifth IEEE International Conference on
Print_ISBN
0-7695-2338-2
Type
conf
DOI
10.1109/ICALT.2005.247
Filename
1508802
Link To Document