• DocumentCode
    2011707
  • Title

    Supporting active learning through game-like exercises

  • Author

    Fasli, Maria ; Michalakopoulos, Michael

  • Author_Institution
    Dept. of Comput. Sci., Essex Univ., Colchester, UK
  • fYear
    2005
  • fDate
    5-8 July 2005
  • Firstpage
    730
  • Lastpage
    734
  • Abstract
    This paper presents a software tool that supports teaching, assessment and student directed learning in AI and multi-agent systems courses. E-game is a configurable on-line auction server that promotes active learning through the use of simulation exercises. The system can be used to teach and demonstrate principles in negotiation protocols, market mechanisms and agent strategies. Moreover, it provides the facilities for instructors to develop exercises that can be used for teaching or assessment providing the students with a challenging and interactive environment and the opportunity to experiment and put into practice the principles taught.
  • Keywords
    Internet; computer aided instruction; computer games; computer science education; interactive systems; multi-agent systems; software tools; teaching; AI courses; agent strategy; directed learning; e-game; interactive environment; multiagent systems courses; negotiation protocols; on-line auction server; simulation exercises; software tool; teaching; Artificial intelligence; Computational modeling; Computer science; Education; Intelligent agent; Java; Medical simulation; Multiagent systems; Protocols; Software agents;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies, 2005. ICALT 2005. Fifth IEEE International Conference on
  • Print_ISBN
    0-7695-2338-2
  • Type

    conf

  • DOI
    10.1109/ICALT.2005.247
  • Filename
    1508802