DocumentCode :
2017564
Title :
E-VChat: A video communication system in which a speech-driven embodied entrainment character working with head motion is superimposed for a virtual face-to-face scene
Author :
Ishii, Yutaka ; Watanabe, Tomio
Author_Institution :
Fac. of Comput. Sci. & Syst. Eng., Okayama Prefectural Univ., Soja, Japan
fYear :
2012
fDate :
9-13 Sept. 2012
Firstpage :
191
Lastpage :
196
Abstract :
We developed an embodied video communication system in which a human-type avatar called “VirtualActor,” engaging in interactive behavior, was superimposed on the other speech partner´s video image in a virtual face-to-face scene. The system posed some problems for VirtualActor such as a sense of restraint owing to sensor cables and the sensors´ lack of portability. In this paper, we propose the concept of an embodied video communication system in which a CG character is superimposed on the other talker´s video image in a face-to-face scenario, and we develop a prototype called “E-VChat,”. This system has a CG character, which moves on the basis of the talker´s head motions with a motion-capture device and automatically generates motions on the basis of the talker´s voice. Furthermore, we propose a multiple-character system in which CG characters crowd around the other talker virtually, and we develop the prototype system. These characters enhance human communication by facilitating interactive behavior on the basis of the talker´s voice. An interview-style communication experiment is performed to confirm the effectiveness of the E-VChat system for 12 pairs of subjects using three communication modes: “only the other talker´s image,” “the other talker´s image with the talker´s avatar,” and “the other talker´s image with the talker´s avatar and character audience.” The results show that all communication modes are positively assessed by sensory evaluation and that the other talker´s image with talker´s avatar and character audience mode is evaluated highly in paired comparison.
Keywords :
avatars; motion estimation; multimedia communication; video communication; video signal processing; CG character; E-VChat system; VirtualActor; automatic motion generation; character audience mode; communication mode; embodied video communication system; human communication; human-type avatar; interactive behavior; interview-style communication experiment; motion-capture device; multiple-character system; sensor cable; sensory evaluation; speech partner video image; speech-driven embodied entrainment character; talker avatar; talker head motion; talker video image; talker voice; virtual face-to-face scene; Avatars; Communication systems; Head; Headphones; Interviews; Prototypes; Speech;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
RO-MAN, 2012 IEEE
Conference_Location :
Paris
ISSN :
1944-9445
Print_ISBN :
978-1-4673-4604-7
Electronic_ISBN :
1944-9445
Type :
conf
DOI :
10.1109/ROMAN.2012.6343752
Filename :
6343752
Link To Document :
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