DocumentCode
2019789
Title
Optimized volumetric visual hull reconstruction method based on CUDA
Author
Shu-jun, Zhang ; Wei, Wu
Author_Institution
Coll. of Inf. Sci. & Technol., Qingdao Univ. of Sci. & Technol., Qingdao, China
fYear
2010
fDate
23-25 Nov. 2010
Firstpage
1423
Lastpage
1429
Abstract
Volumetric visual hull reconstruction is easy to be implemented without complicated geometrical computation, but its accuracy and efficiency are still unsatisfactory. An optimized volumetric visual hull reconstruction method is proposed based on CUDA. The voxel intersection judgment procedure and the isosurface extraction procedure are parallelized and implemented using multiple threads of CUDA to accelerate the shape modeling step. During triangulation step, marching cubes algorithm is improved through exact intersection points searching and redundant edge computation elimination. The pixel shader of CUDA is used to carry out the hybrid weight texture mapping so as to enhance the quality of the reconstructed mesh model. Experimental results on multi-camera platform DreamWorld proved the effectiveness of our method.
Keywords
cameras; edge detection; image reconstruction; image texture; CUDA; DreamWorld; compute unified device architecture; exact intersection points; hybrid weight texture mapping; isosurface extraction; marching cubes; multicamera platform; multiple threads; optimized volumetric visual hull reconstruction; pixel shader; reconstructed mesh; redundant edge computation elimination; shape modeling; triangulation step; voxel intersection judgment; Cameras; Computational modeling; Graphics processing unit; Image reconstruction; Solid modeling; Three dimensional displays; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-5856-1
Type
conf
DOI
10.1109/ICALIP.2010.5684971
Filename
5684971
Link To Document