DocumentCode
2020098
Title
Interactive 3D environments by using videogame engines
Author
Andreoli, Robert ; De Chiara, Rosario ; Erra, Ugo ; Scarano, Vittorio
Author_Institution
Dipt. di Informatica ed Applicazioni "R.M. Capocelli", Univ. di Salerno, Baronissi, Italy
fYear
2005
fDate
6-8 July 2005
Firstpage
515
Lastpage
520
Abstract
In this paper we study state-of-the-art technologies to design interactive and cooperative 3D environments that are based on videogame 3D engines. We provide, first, a categorization of videogame 3D engines from the point of view of their usage in creating interactive 3D worlds and show a comparison of the most important characteristics. Then, we show an example of how we used a commercial videogame engine to create an interactive an enjoyable visit to an archaeological site.
Keywords
computer games; computer graphics; virtual reality; cooperative 3D environments; interactive 3D environments; interactive 3D world; videogame 3D engines; Art; Books; Employment; Engines; Games; Graphics; Hardware; Libraries; Navigation; Technology management;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualisation, 2005. Proceedings. Ninth International Conference on
ISSN
1550-6037
Print_ISBN
0-7695-2397-8
Type
conf
DOI
10.1109/IV.2005.64
Filename
1509124
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