• DocumentCode
    2020284
  • Title

    Motion data correction and extrapolation using physical constraints

  • Author

    Xiao, ZhiDong ; Yang, Xiaosong ; Zhang, Jian J.

  • Author_Institution
    Nat. Centre for Comput. Animation, Bournemouth Univ., UK
  • fYear
    2005
  • fDate
    6-8 July 2005
  • Firstpage
    571
  • Lastpage
    576
  • Abstract
    Optimization techniques have proven to be a powerful approach for generating new motions. In this paper, we present a physically based optimization method to synthesize motions by using motion capture data as input. We assume that the captured motion data is physically plausible. We start by defining and estimating the physical properties of human characters. The procedure of motion synthesis is from coarse to fine according to the objective function and physical constraints. Our motion synthesis is like a motion editing method, which is appropriate for motion correction and extrapolation. By this means, we can correct and eliminate unrealistic motion data.
  • Keywords
    computer animation; extrapolation; image motion analysis; optimisation; computer animation; human character animation; motion capture; motion data correction; motion data extrapolation; motion editing; motion synthesis; optimization; physical constraints; physically based animation; Animation; Extrapolation; Foot; Games; Humans; Kinematics; Optimization methods; Power generation; Skeleton; Toy industry; computer animation; human character animation; motion capture; optimization; physically based animation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualisation, 2005. Proceedings. Ninth International Conference on
  • ISSN
    1550-6037
  • Print_ISBN
    0-7695-2397-8
  • Type

    conf

  • DOI
    10.1109/IV.2005.83
  • Filename
    1509132