DocumentCode
2020284
Title
Motion data correction and extrapolation using physical constraints
Author
Xiao, ZhiDong ; Yang, Xiaosong ; Zhang, Jian J.
Author_Institution
Nat. Centre for Comput. Animation, Bournemouth Univ., UK
fYear
2005
fDate
6-8 July 2005
Firstpage
571
Lastpage
576
Abstract
Optimization techniques have proven to be a powerful approach for generating new motions. In this paper, we present a physically based optimization method to synthesize motions by using motion capture data as input. We assume that the captured motion data is physically plausible. We start by defining and estimating the physical properties of human characters. The procedure of motion synthesis is from coarse to fine according to the objective function and physical constraints. Our motion synthesis is like a motion editing method, which is appropriate for motion correction and extrapolation. By this means, we can correct and eliminate unrealistic motion data.
Keywords
computer animation; extrapolation; image motion analysis; optimisation; computer animation; human character animation; motion capture; motion data correction; motion data extrapolation; motion editing; motion synthesis; optimization; physical constraints; physically based animation; Animation; Extrapolation; Foot; Games; Humans; Kinematics; Optimization methods; Power generation; Skeleton; Toy industry; computer animation; human character animation; motion capture; optimization; physically based animation;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualisation, 2005. Proceedings. Ninth International Conference on
ISSN
1550-6037
Print_ISBN
0-7695-2397-8
Type
conf
DOI
10.1109/IV.2005.83
Filename
1509132
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