DocumentCode
2020537
Title
An adaptive game algorithm for an autonomous, mobile robot - A real world study with elderly users
Author
Hansen, Søren Tranberg ; Bak, Thomas ; Risager, Claus
Author_Institution
DTI Robot., Danish Technol. Inst., Odense, Denmark
fYear
2012
fDate
9-13 Sept. 2012
Firstpage
892
Lastpage
897
Abstract
This paper presents a field study of a physical ball game for elderly based on an autonomous, mobile robot. The game algorithm is based on Case Based Reasoning and adjusts the game challenge to the player´s mobility skills by registering the spatio-temporal behaviour of the player using an on board laser scanner.We have investigated the adaptiveness of the game algorithm in an open-ended environment with older adults using different assistive tools and playing in at a rehabilitation center. The study shows that the robot operates robustly in the real world and that the game algorithm adjusts the challenge to different players, but fails when players show non-standard behaviour.
Keywords
case-based reasoning; handicapped aids; human-robot interaction; mobile robots; optical scanners; patient rehabilitation; adaptive game algorithm; assistive tools; autonomous mobile robot; case based reasoning; elderly users; game challenge; laser scanner; nonstandard behaviour; open-ended environment; physical ball game; player mobility skills; rehabilitation center; spatio-temporal behaviour; Databases; Games; Mobile robots; Navigation; Robot kinematics; Senior citizens;
fLanguage
English
Publisher
ieee
Conference_Titel
RO-MAN, 2012 IEEE
Conference_Location
Paris
ISSN
1944-9445
Print_ISBN
978-1-4673-4604-7
Electronic_ISBN
1944-9445
Type
conf
DOI
10.1109/ROMAN.2012.6343864
Filename
6343864
Link To Document