DocumentCode :
2020850
Title :
Towards agile animated characters
Author :
van de Panne, Michiel ; Laszlo, Joe ; Huang, Pedro ; Faloutsos, Petros
Author_Institution :
Dept. of Comput. Sci., Toronto Univ., Ont., Canada
Volume :
1
fYear :
2000
fDate :
2000
Firstpage :
682
Abstract :
Dynamic simulation is a potentially useful tool for creating realistic motion for animated characters. However, improved control techniques are required before this approach will bear fruit. We compare and contrast control for animation with control for robotics. This is followed by an overview of two control methods which were conceived in the context of computer animation, but which also have potential applications for robotic control
Keywords :
computer animation; digital simulation; gait analysis; legged locomotion; limit cycles; robot dynamics; agile animated characters; computer animation; dynamic simulation; limit cycle; motion planning; robotic control; Animation; Computational modeling; Computer simulation; Context modeling; Humans; Intelligent robots; Kinematics; Motion control; Physics; Robot control;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 2000. Proceedings. ICRA '00. IEEE International Conference on
Conference_Location :
San Francisco, CA
ISSN :
1050-4729
Print_ISBN :
0-7803-5886-4
Type :
conf
DOI :
10.1109/ROBOT.2000.844131
Filename :
844131
Link To Document :
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