• DocumentCode
    2020850
  • Title

    Towards agile animated characters

  • Author

    van de Panne, Michiel ; Laszlo, Joe ; Huang, Pedro ; Faloutsos, Petros

  • Author_Institution
    Dept. of Comput. Sci., Toronto Univ., Ont., Canada
  • Volume
    1
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    682
  • Abstract
    Dynamic simulation is a potentially useful tool for creating realistic motion for animated characters. However, improved control techniques are required before this approach will bear fruit. We compare and contrast control for animation with control for robotics. This is followed by an overview of two control methods which were conceived in the context of computer animation, but which also have potential applications for robotic control
  • Keywords
    computer animation; digital simulation; gait analysis; legged locomotion; limit cycles; robot dynamics; agile animated characters; computer animation; dynamic simulation; limit cycle; motion planning; robotic control; Animation; Computational modeling; Computer simulation; Context modeling; Humans; Intelligent robots; Kinematics; Motion control; Physics; Robot control;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics and Automation, 2000. Proceedings. ICRA '00. IEEE International Conference on
  • Conference_Location
    San Francisco, CA
  • ISSN
    1050-4729
  • Print_ISBN
    0-7803-5886-4
  • Type

    conf

  • DOI
    10.1109/ROBOT.2000.844131
  • Filename
    844131