DocumentCode
2020850
Title
Towards agile animated characters
Author
van de Panne, Michiel ; Laszlo, Joe ; Huang, Pedro ; Faloutsos, Petros
Author_Institution
Dept. of Comput. Sci., Toronto Univ., Ont., Canada
Volume
1
fYear
2000
fDate
2000
Firstpage
682
Abstract
Dynamic simulation is a potentially useful tool for creating realistic motion for animated characters. However, improved control techniques are required before this approach will bear fruit. We compare and contrast control for animation with control for robotics. This is followed by an overview of two control methods which were conceived in the context of computer animation, but which also have potential applications for robotic control
Keywords
computer animation; digital simulation; gait analysis; legged locomotion; limit cycles; robot dynamics; agile animated characters; computer animation; dynamic simulation; limit cycle; motion planning; robotic control; Animation; Computational modeling; Computer simulation; Context modeling; Humans; Intelligent robots; Kinematics; Motion control; Physics; Robot control;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2000. Proceedings. ICRA '00. IEEE International Conference on
Conference_Location
San Francisco, CA
ISSN
1050-4729
Print_ISBN
0-7803-5886-4
Type
conf
DOI
10.1109/ROBOT.2000.844131
Filename
844131
Link To Document