DocumentCode
2022009
Title
Fire and human behavior simulation system
Author
Wei, Wei
Author_Institution
Inst. of Inf. Sci. & Eng., Henan Univ. of Technol., Zhengzhou, China
fYear
2010
fDate
23-25 Nov. 2010
Firstpage
1335
Lastpage
1339
Abstract
To realize the fire and human behavior simulation, the texture mapping and particle system technologies were used to achieve realistic fire scene visualization of inner architecture, and advanced skeleton animation technology is used to achieve the simulation of evacuation and fire fighting training behavior, combining with particle system and the mathematical physics method to establish more authentic blaze model. The fire and human behavior simulation system based on 3D real-time rendering includes: 3D virtual buildings, fire simulation, escape and rescue simulation of the characters. At last, the system is realized on PC platform and gets good effect.
Keywords
behavioural sciences computing; data visualisation; emergency services; fires; rendering (computer graphics); virtual reality; 3D real-time rendering; 3D virtual building; authentic blaze model; escape and rescue simulation; evacuation simulation; fire fighting training behavior; fire simulation; human behavior simulation; mathematical physics method; particle system technology; realistic fire scene visualization; skeleton animation; texture mapping; Animation; Data models; Equations; Fires; Humans; Mathematical model; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-5856-1
Type
conf
DOI
10.1109/ICALIP.2010.5685049
Filename
5685049
Link To Document