DocumentCode :
2024756
Title :
Rasterization of geometric primitive in graphics based on FPGA
Author :
Ma, Yanru ; Wang, Xuzhi ; Zhu, Mengyao ; Wan, Wanggen
Author_Institution :
Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
fYear :
2010
fDate :
23-25 Nov. 2010
Firstpage :
1211
Lastpage :
1216
Abstract :
With the demand of real time rendering of large scale of filed scenes, which require the graphic´s processing unit that have the features of high efficiency and low power. the rasterization of graphics is a stage of compute intensive and is a key part to raise the system performance. In this paper, I improve the “CENTROL LINE” rasterization, is the main method for designing VLSI, and focus on the parallel processing, which is geared to hardware implementation. In order to verify the function of this improved algorithm, Matlab is used to simulate the algorithm and was implemented in the FPGA.
Keywords :
computer graphic equipment; coprocessors; field programmable gate arrays; solid modelling; centrol line rasterization; field programmable gate array; geometric primitive rasterization; graphics processing unit; Algorithm design and analysis; Equations; Field programmable gate arrays; Mathematical model; Pixel; Rendering (computer graphics);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-5856-1
Type :
conf
DOI :
10.1109/ICALIP.2010.5685153
Filename :
5685153
Link To Document :
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