DocumentCode :
2025706
Title :
Selfish allocation avoidance for P2P file application: A game theoretic approach
Author :
Fang Zuo ; Wei Zhang
Author_Institution :
Dept. of Comput. Sci. & Technol., East China Normal Univ., Shanghai, China
fYear :
2012
fDate :
12-14 Dec. 2012
Firstpage :
441
Lastpage :
446
Abstract :
In this paper, we focus and solve the selfish allocation-problem that is different from the previously studied version in three ways that make it more accurately reflective of real world P2P allocation: (1) we treat the nodes as strategic agents and treat the replica allocation as a deliberate auction where node is incentivized to give his true quality of service for getting the replica; (2) our mechanism computes node utility for all possible replica destination and payments for those destination nodes, and the best appropriate node can be selected as the final placement destination (3) we show how to compute our mechanism with a distributed algorithm that is a straightforward extension to P2P allocation method and causes a overhead in convergence time. This approach of using an existing protocol as a substrate for distributed computation may prove useful in future development of P2P allocation algorithms. Our design and analysis of a strategy proof, feasible, VCG-based routing mechanism provides a new, promising direction in distributed algorithmic mechanism design, which has heretofore been focused mainly on P2P application.
Keywords :
distributed algorithms; game theory; peer-to-peer computing; protocols; quality of service; telecommunication network routing; P2P application; P2P file application; VCG-based routing mechanism; auction; convergence time; destination node; distributed algorithmic mechanism design; distributed computation; final placement destination; game theoretic approach; node utility; protocol; quality of service; real world P2P allocation algorithm; replica allocation; replica destination; selfish allocation avoidance; selfish allocation-problem; strategic agent; Algorithm design and analysis; Cost accounting; Games; Peer-to-peer computing; Quality of service; Resource management; Servers; P2P performance; VCG mechanism; game theory; replica allcation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Networks (ICON), 2012 18th IEEE International Conference on
Conference_Location :
Singapore
ISSN :
1556-6463
Print_ISBN :
978-1-4673-4521-7
Type :
conf
DOI :
10.1109/ICON.2012.6506598
Filename :
6506598
Link To Document :
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