DocumentCode :
2028476
Title :
3D shape estimation and texture generation using texture foreshortening cues
Author :
Colombe, Jeffrey B.
Author_Institution :
MITRE Corp., Bedford, MA
fYear :
2006
fDate :
11-13 Oct. 2006
Firstpage :
9
Lastpage :
9
Abstract :
The surfaces of 3D objects may be represented as a connected distribution of surface patches that point in various directions with respect to the observer. Viewpoint-normal patches are those whose tangent plane is perpendicular to the line of sight. Foreshortening of surface patches results from their obliquity, with a directional wavelength compression, and an accompanying 1-dimensional stretching of the spatial frequency distribution. This stretching of spatial frequency distributions was used to generate plausible depth illusions via local foreshortening of surface textures rendered from a stretched spatial frequency envelope. Texture foreshortening cues were exploited by a multi-stage image analysis method that revealed local dominant orientation, degree of orientation dominance, relative power in spatial frequencies at a given orientation, and a measure of local surface obliquity, which provides incomplete but useful information in a multi-cue depth estimation framework.
Keywords :
image texture; shape measurement; surface topography measurement; 3D object surface; 3D shape estimation; directional wavelength compression; multistage image analysis method; texture foreshortening; texture generation; Frequency estimation; Frequency measurement; Image analysis; Image texture analysis; Nonlinear filters; Pixel; Power measurement; Shape; Surface texture; Surface waves;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Applied Imagery and Pattern Recognition Workshop, 2006. AIPR 2006. 35th IEEE
Conference_Location :
Washington, DC
ISSN :
1550-5219
Print_ISBN :
0-7695-2739-6
Electronic_ISBN :
1550-5219
Type :
conf
DOI :
10.1109/AIPR.2006.6
Filename :
4133951
Link To Document :
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