• DocumentCode
    2028549
  • Title

    Mobile gaming on a virtualized infrastructure

  • Author

    Zammit, Saviour ; Muscat, Adrian ; Gauci, George

  • Author_Institution
    Dept. of Commun. & Comput. Eng., Univ. of Malta, Msida, Malta
  • fYear
    2012
  • fDate
    25-28 March 2012
  • Firstpage
    745
  • Lastpage
    748
  • Abstract
    This paper describes the design, implementation and testing of a prototype system that processes and manages games on a remote server and played on a mobile device. The game application is executed on the remote server and video-streamed to a mobile device over WiFi. The mobile keyboard input is relayed to the server to control the game. The prototype test-bed includes a virtualization based infrastructure and the necessary software for both the virtual game server and the mobile device. Performance tests are carried out on this prototype test-bed and the results are evaluated.
  • Keywords
    computer games; mobile computing; mobile handsets; video streaming; virtualisation; wireless LAN; WiFi; mobile device; mobile gaming; mobile keyboard input; prototype system; remote server; video-streamed; virtual game server; virtualization based infrastructure; Delay; Games; Mobile communication; Mobile handsets; Servers; Streaming media; Virtual machining;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrotechnical Conference (MELECON), 2012 16th IEEE Mediterranean
  • Conference_Location
    Yasmine Hammamet
  • ISSN
    2158-8473
  • Print_ISBN
    978-1-4673-0782-6
  • Type

    conf

  • DOI
    10.1109/MELCON.2012.6196538
  • Filename
    6196538