Title :
Mobile gaming on a virtualized infrastructure
Author :
Zammit, Saviour ; Muscat, Adrian ; Gauci, George
Author_Institution :
Dept. of Commun. & Comput. Eng., Univ. of Malta, Msida, Malta
Abstract :
This paper describes the design, implementation and testing of a prototype system that processes and manages games on a remote server and played on a mobile device. The game application is executed on the remote server and video-streamed to a mobile device over WiFi. The mobile keyboard input is relayed to the server to control the game. The prototype test-bed includes a virtualization based infrastructure and the necessary software for both the virtual game server and the mobile device. Performance tests are carried out on this prototype test-bed and the results are evaluated.
Keywords :
computer games; mobile computing; mobile handsets; video streaming; virtualisation; wireless LAN; WiFi; mobile device; mobile gaming; mobile keyboard input; prototype system; remote server; video-streamed; virtual game server; virtualization based infrastructure; Delay; Games; Mobile communication; Mobile handsets; Servers; Streaming media; Virtual machining;
Conference_Titel :
Electrotechnical Conference (MELECON), 2012 16th IEEE Mediterranean
Conference_Location :
Yasmine Hammamet
Print_ISBN :
978-1-4673-0782-6
DOI :
10.1109/MELCON.2012.6196538