DocumentCode
2029976
Title
Gamification Framework for Personalized Surveys on Relationships in Online Social Networks
Author
Seufert, Michael ; Lorey, Karl ; Hirth, Matthias ; Hossfeld, Tobias
Author_Institution
Inst. of Comput. Sci., Univ. of Wurzburg, Wurzburg, Germany
fYear
2013
fDate
9-12 Dec. 2013
Firstpage
482
Lastpage
487
Abstract
The estimation of psychological properties of relationships (e.g., popularity, influence, or trust) only from objective data in online social networks (OSNs) is a rather vague approach. A subjective assessment produces more accurate results, but it requires very complex and cumbersome surveys. The key contribution of this paper is a framework for personalized surveys on relationships in OSNs which follows a gamification approach. A game was developed and integrated into Facebook as an app, which makes it possible to obtain subjective ratings of users´ relationships and objective data about the users, their interactions, and their social network. The combination of both subjective and objective data facilitates a deeper understanding of the psychological properties of relationships in OSNs, and lays the foundations for future research of subjective aspects within OSNs.
Keywords
psychology; social networking (online); Facebook; OSNs; game development; gamification framework; online social networks; personalized surveys; relationship psychological properties; user interactions; Facebook; Feeds; Games; Measurement; Psychology; Web servers; Gamification; framework; online social networks; psychology; relationships; social network data; subjective data; surveys;
fLanguage
English
Publisher
ieee
Conference_Titel
Utility and Cloud Computing (UCC), 2013 IEEE/ACM 6th International Conference on
Conference_Location
Dresden
Type
conf
DOI
10.1109/UCC.2013.94
Filename
6809453
Link To Document